The new MMORPG Tower of Fantasy, which aspires to transfer the gacha popularity of Genshin Impact into a new universe and genre, officially launched today. Genshin's counterpart, Tower of Fantasy, was developed by Perfect World, a fellow Chinese studio, and is much more geared toward multiplayer. However, it will need a lot more than a setting and people that appear similar to succeed in the same way as Genshin.
Since servers went live late last night, Tower of Fantasy has been plagued by a number of very standard MMO launch troubles. Players are seeing 24-hour wait durations in queues or clearing them just to have their game crash and reset thereafter. Others are accessing servers but are later kicked out. Some are being advised to switch servers to shorten wait times, however, if you have already established a character or made progress on a particular server, it is not very helpful.
Even though these are standard MMO launch issues, Tower of Fantasy's creators isn't exactly allaying my worries about the game's technical standing. The game's flaws and "shortcomings" are discussed in this statement that was released in conjunction with the game's release.
"We would want to acknowledge that Tower of Fantasy still has a lot of issues. Although we will make every effort to fix them, certain flaws and problems could persist after the official launch. We created the appropriate debugging time limitations and standards, encouraged our workers in the related departments to implement them, and foresaw the potential for a number of issues.
Again, while this is relatively common, my personal experience with Tower of Fantasy has been unsettling. The game launched with issues (surprise!). When I encountered a progression barrier on the main questline on an early preview build before launch, I was informed that the patch will be:
- I would have to download an entirely new (20+ GB) build of the game.
- This would wipe out all of my progress.
- To keep my progress, I would have to fill out an online form.
- Then, a developer would have to manually log into my account to boost my character back to where they were before the wipe.
That is, well, kind of odd. Suffice it to say that I chose to wait till the official debut rather than bother doing that (my progress would have been wiped at the end of the test anyway). But now that the game has officially launched, I might simply wait a little longer until both of these server problems are resolved and perhaps until the game's first few significant patches, since it looks to be coming in rather...hot, to put it mildly.
While I like several aspects of Tower of Fantasy, such as the fighting and character creation, I believe it isn't quite as polished as it needs to be for a widespread release. In the beginning, we'll see what can be corrected and what the general consensus is.
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